The “Engage Your Students with Virtual World Learning Simulations and Games” will focus on how to use the free (or a low cost hosted) OpenSimulator platform to create virtual world and virtual reality learning simulations and games. Attendees will be provided with an avatar to use during the session (and after the session) to login […]
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Author: Kay McLennan
Sparking Success Breakout Session: Optimizing Faculty Presence in Canvas
Register for the Mainstreaming Virtual World Learning Colloquium
Registration is now open for the Mainstreaming Virtual World Learning Colloquium @ https://www.eventbrite.com/e/mainstreaming-virtual-world-learning-colloquium-registration-52512254567. This Colloquium is a free event — on December 1, 2018 (9:00 a.m. – 2:30 p.m. Central Time) — in the AvaCon Grid Quaternary Stadium (as well as a community event affiliated with the upcoming Open Simulator Community Conference). Still, seating is […]
Upcoming: OpenSimulator Community Conference 2018
The OpenSimulation Community Conference 2018 will be held in the OSCC Grid on December 8-9, 2018. In the meantime, you can watch the recordings of these sessions at the OpenSimulator Community Conference 2017 (held in the OSCC grid [virtual world] on December 9-10, 2017). See the entire list of [the selected] available recorded presentations from […]
Heads Up: Canvas!
Canvas = Tulane = Spring 2017 Semester (or Fall 2016 Semester)! Tulane will be using the Canvas learning management system (for all online course sites AND all face-to-face course companion sites) starting with the spring 2017 semester. In the meantime, some instructors will be “early adopting” the new Canvas platform and some instructors will be […]
Why virtual world learning?
From the student’s perspective, virtual world simulations contribute to online learning as well as to career readiness by: being intrinsically immersive and engaging (read: a more interesting way to learn that additionally supports better retention of the course material); facilitating interactive in-depth simulated case studies (read: a more realistic approach to studying cases that additionally […]
Introducing the Tulane SCS Metaverse Site
College students that self-select themselves for virtual world learning activities value the experience (as well as believe virtual world learning activities contribute to their understanding of course materials). Further, virtual world educational simulations can be used in a variety of ways, including: [campus-like] online discussions; virtual guest lectures and events; immersive role playing; serious games; […]